Strange Animals
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Overview
The Pickers charge out of the gate in Quebec’s horse country to find the area’s finest antiques. At the first stop Sheldon zeroes in on an unusual Inuit carving by a famous artist. Down the road, the guys press a farmer and lifelong collector to sell some of his prized Turn Of The Century farm equipment, vintage signage, and amusement park games. Scott makes an outrageous offer when he spots a rare tin can. In a massive storage space filled with horse collectibles, the guys spot the best pieces they have ever seen.
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