Shigeru Miyamoto's 1999 GDC Keynote
Free on SceneLog — log in or create an account to track it.
Overview
In this 1999 GDC Keynote, Nintendo creative director Shigeru Miyamoto shares some of his core thoughts about the art of game design, and provides a vision of a world where games are part of a bigger, broader world.
Comments
Be the first to comment.
Leave a comment
Your email won't be published. Comments are reviewed before they appear.