Not a Game
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Overview
Alexei Kuzmenkov is an ordinary Belarusian game developer working on an armored vehicle strategy game, but his boss tells him that his scenarios lack authenticity. Kuzmenkov volunteers for exempted active duty and joins a tank unit, determined to create a great war game. At first, Kuzmenkov is treated like a torturer, but he strives with a clear goal in mind and eventually grows with his comrades through adversity. As Kuzmenkov adjusts to life in the army, he continues to work on his original goal of developing a game, but will he be able to make it as authentic as he hopes?
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