Get Well Soon
Free on SceneLog — log in or create an account to track it.
Overview
Get Well Soon is constructed and cinematic but still deals with personal experience via self-portraiture (sometimes via selfie stick). Lazard shows the experience of chronic pain—and the grotesque pitfalls of navigating the health care bureaucracy—through the metaphor of a first-person role- playing game.
Comments
Be the first to comment.
Leave a comment
Your email won't be published. Comments are reviewed before they appear.